Archive for category Usability Post

Styling Button Links With CSS3

A fair while back I wrote a post on pressed button states

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Competing With an Archetype

There’s an interesting post

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The Unstoppable Carousel

Javascript carousels are a nice way to show off multiple products or highlights in the same area of the page. But there is one thing about the badly made ones that annoys me: they have no way to pause the thing. Here’s an example of a product carousel used on the Penguin

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Timeless Fashion

The headline is a contradiction, for what is fashionable cannot be timeless — nevertheless, this is how I see the designs of Jonny Ive, Apple’s chief designer. His original iMac was a work of style. It was made out of shiny, transparent plastic, was full of anthropomorphic curves and came in a variety of colors. Over the years Ive’s designs have moved away from this original explosion of style towards something more restrained, more mathematical. His latest designs are a tribute to Dieter Rams, who sought to produce the timeless through ruthless, methodical elimination. Rams approach produced work that was clean, simple and could stand the test of time because it was not a work of style but his best solution to the given problem.

Ive’s latest work is the same in that it is a ruthless elimination of the unnecessary, which leaves a very simple, minimalist design of metal and glass. What’s interesting about this is that while his direction is the timeless, the products themselves are not — they keep changing every other year, and every other model gets its own design refresh. Fashion is essential if you want to sell more product. The new models will not be as attractive if they look just like the old models, so their style has to change — they have to look different. What allows Ive to focus on solving the problem rather than introducing novel styles is that the underlying technology evolves year to year. This means that the variables in the equation always change, e.g. the button controls are now touch, the size is now half as thick, etc.

Apple’s design stands out precisely because it doesn’t try to be stylish or fashionable, but the best solution to a given problem. In the clothing industry there is essentially no evolution in technology, which means fashion has to keep working overtime and keep introducing new styles and trends. In contrast, the technology in consumer computers keeps evolving every year, and so the underlying problem the design has to solve keeps changing too. Apple doesn’t need to use fashion, they just have to keep evolving the technology, and by extension, the design of the product will also evolve. This allows for a restrained minimalist look that strives to be timeless, yet will become obsolete as the product is surpassed by new technology, giving it the commercial advantage of ever changing fashion.

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Blank Screens

One thing that strikes me about PC manufacturers is just how disconnected their marketing is from the software that will run on their machines. One sign of this is the blank screens shown on the product pictures of their latest products. Sometimes these screens have a picture of some actual software running on the machine, but oftentimes it’s either blank or has the product title pasted over it. Here’s a picture of Acer’s latest Ultrabook, taken from their website:

835f2 blank screens 1 Blank Screens

The Ultrabook is Intel’s initiative to take on Apple’s very thin and popular MacBook Air. Here’s the

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Are You Designing Around These iPhone & iPod UI Issues?

Guest post by Gab Goldenberg

Gab Goldenberg is the author of the

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Aero vs. Metro

Microsoft have just released a developer preview

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Should Web Designers Code?

To define is to limit.

– Oscar Wilde, The Picture of Dorian Gray

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The New Windows Explorer UI

Today Microsoft posted a blog entry showcasing the new Windows Explorer interface

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Usaura v2: Tests Dashboard, Test Chains, Preference Tests and More

Just over a month ago I’ve launched Usaura

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Clever Terminals

7bfa7 icloud Clever TerminalsAt the 1997 WWDC, Steve Jobs described his vision for the future (video

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What Makes a Good Designer

In Plato’s Phaedrus

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Carving Pixels

Developers—that is, those who spend most of their time on back-end code rather than front-end—often say that they’re no good at design. Sometimes they put things together that end up looking rough, and they take it as proof of their lack of design talent. Of course lacking experience is a major reason for this, but I don’t really buy it that developers can’t design. I think there is something else at play here.

When you write code, the end product either works or doesn’t. There is no sort-of-works stage. Yes, the software as a whole may have bugs which put it in the sort-of-works box, but its individual components either work or don’t work. Recently we’ve got the whole test-driven development movement which advocates writing tests

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On CSS Galleries

Look at a list of top websites

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Designing UX Exchange

A few weeks ago Jin Yang

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